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Avalon
Hill's first addition to it's "Squad
Leader" series, "Cross Of Iron" extends the fight on the Eastern Front.
Includes a new Mapboard and restructured armor and artillery system, with
updated rules and counters. Other features include rocket weaponry, double-time
movement, Rumanians, height advantages, SS, magnetic mines, prisoners,
cavalry, snipers and more. This is NOT a stand-alone game. You MUST have
"Squad Leader" to play.
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Game
components include (Second Edition) : Mapboard # 5, 520 half-inch Counters,
576 five-eighths-inch Counters, 4 double-sided Scenario cards (#s 13 through
20), 2 double-sided Quick Reference Data cards & 36-page Rules booklet.
Two
players. Ages 12 & up. Avalon Hill.
Additional
info: Other modules include Crescendo
Of Doom and G.I.
Anvil Of Victory. All modules required owning, at least, "Squad
Leader".
There
were articles on this game in "The General" magazine:
Vol.
15 # 6
Vol.
16 # 3 and # 4
Vol.
20 # 2 "Operation Marston" Variant (Scenario 1000) NOTE: This was a monster
scenario which required TWO copies each of "Squad
Leader", "Cross Of Iron", "Crescendo
Of Doom" and "G.I.
Anvil Of Victory".
An
important note regarding Avalon Hill games
- It was not unusual for Avalon Hill to re-publish most of their games
with 2nd, 3rd or more Editions. Sometimes the game components changed,
sometimes they didn't. If your game components do not correspond exactly
with what is listed, do not despair. You may just have to do a little more
checking to insure its completeness.
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