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"Guns
Of August" is a Strategic-level simulation covering World War I from 1914-1918.
One player controls the Central Powers and the other controls the Allies.
There are ten scenarios, the first nine simulate combat on the east and
west fronts during different years between 1914 and 1918. The Campaign
game begins in August of 1914 and continues in monthly game-turns until
November of 1918, although the rules allow it to end earlier or go through
1919. Some features include: entrenchments, forts, Stosstrupen, tanks,
air units, railroad repair, garrisons, naval phases, weather phases and
more. Optional rules allow for "Big Push" attacks, captured artillery,
secret mobilization and deployment, and more. Medium complexity.
Game
components include : Mapboard, 1,040 Counters (includes 157 blanks), 2
Scenario charts, Die & Rule book.
Two
players. Ages 12 & up. Avalon Hill from 1981.
Additional
info: There were articles on this game in "The General" magazine:
Vol.
18 # 3 Variable entry Scenario and Naval Action variation
Vol.
22 # 3
Vol.
28 # 6 Streamlined rules
An
important note regarding Avalon Hill games
- It was not unusual for Avalon Hill to re-publish most of their games
with 2nd, 3rd or more Editions. Sometimes the game components changed,
sometimes they didn't. If your game components do not correspond exactly
with what is listed, do not despair. You may just have to do a little more
checking to insure its completeness.
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