.
.
|
In
"Arab-Israeli Wars", Platoon and Battery-level play through 24 different
game situations which helped to shape the Mideast as it is today. Based
on the same game system as "Panzerblitz"
and "Panzer Leader". Every type
of
unit which saw action in the 1967 and 1973 Mid-East Wars is represented.
Game features include helicopters, artillery rockets, electronic warfare,
assault boats, the Suez Canal, missiles, bridge laying, smoke laying, desert
terrain, paratroopers, commandoes and more. Hexes about 250 meters and
game-turns about six minutes. High complexity. Typical playing time about
three to four hours per scenario.
Game
components include : 4 Mapboards, 540 Counters (no blanks), Charts &
36-page Rule book.
Two
players. Ages 12 & up. Avalon Hill from 1977.
Additional
info: There were articles on this game in "The General" magazine:
Vol.
14 # 3
Vol.
21 # 5 Variant with counters
Vol.
21 # 6 New scenarios
An
important note regarding Avalon Hill games
- It was not unusual for Avalon Hill to re-publish most of their games
with 2nd, 3rd or more Editions. Sometimes the game components changed,
sometimes they didn't. If your game components do not correspond exactly
with what is listed, do not despair. You may just have to do a little more
checking to insure its completeness.
.
|
.
|