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.ROYAL NAVY
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.Royal Navy by Quarterdeck Games
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In "The Royal Navy", the fleet of Great Britain is well represented at a Tactical level through thirteen scenarios from World War I and II (with two additional bonus scenarios. Note: The number of scenarios seems to have depended on when one ordered the game. To my knowledge there was a total of nineteen scenarios available, although there may have been more). From long-range daylight battles to short, deadly night action. Many different nations' great ships are represented, too. Based on "Ironbottom Sound" and "Destroyer Captain", this game is a culmination of both of those games. Each hex (daytime) is about 1500 yards and (at night) about 600 yards. Game-turns (daytime) are about 7.5 minutes and (at night) about 3 minutes.

Game components include : 22" x 34" Mapsheet, 304 Counters (includes 16 blanks), Armor Penetration chart, 2 Ships' logs, Land cut-out sheet, 4 Ship Information sheets, 4 Scenario sheets, Gunnery Hit Table, Torpedo Characteristics chart, Collision & Torpedo Hit Damage table, Special Damage table, 2 regular Dice, 2 ten-sided Dice & Rules.

Two players. Ages 12 & up. Quarterdeck Games from 1984. Design & Historical Research: Jack Greene.

Additional info: Scenarios 16 thru 19 in text format.
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Play It Again Games ... here
Missing Game Parts ... here
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