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Grand Tactical-level game of the Battle of Waterloo. Huge game covers almost
any aspect of the battle, concentrating on the first day of the fighting,
18 June. Generally using Battalion-level units, with 100 infantry or cavalry
and one gun per Strength Point. Hexes are 100 yards and game-turns are
15 minutes. Five scenarios includes a long what-if one. High complexity.
Second Edition.
Game
components include : 4 Mapsheets, 2,000 Counters (no blanks), Player Aid
cards, 2 counter trays, 2 Dice & Rules booklet.
Two
or three players (with some imagination, Solitaire play is possible). Ages
12 & up. SPI from 1976 and re-published by TSR / SPI in 1983.
Design:
Frank Davis.
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