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sim of potential warfare between the U.S. & the Soviet Union over the
critical area of the Strait of Hormuz sometime during the late 1980s. It
involves a hypothetical Land & Air campaign for possession of airfield
& port facilities in Iran which are critical for protection of oil
supplies from the Persian Gulf. Hexes = 4 kilometers and game-turns = 24
hours. Introductory scenario & "Nightmare" scenario.
Game
components include : Mapsheet, 200 Counters (no blanks), 2 Dice & 16-page
Rules booklet. Magazine version did not have dice.
Two
players. Ages 12 & up. TSR from 1984 --- also available in Strategy
& Tactics Magazine # 98.
Design:
Charles T. Kamps.
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