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.CENTRAL COMMAND
TSR Game List
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.Central Command by TSR / SPI - Strategy And Tactics Magazine 98
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A sim of potential warfare between the U.S. & the Soviet Union over the critical area of the Strait of Hormuz sometime during the late 1980s. It involves a hypothetical Land & Air campaign for possession of airfield & port facilities in Iran which are critical for protection of oil supplies from the Persian Gulf. Hexes = 4 kilometers and game-turns = 24 hours. Introductory scenario & "Nightmare" scenario.

Game components include : Mapsheet, 200 Counters (no blanks), 2 Dice & 16-page Rules booklet. Magazine version did not have dice.

Two players. Ages 12 & up. TSR from 1984 --- also available in Strategy & Tactics Magazine # 98.

Design: Charles T. Kamps.



 
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