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An
Operational-level sim of the the American Revolutionary War from late 1775
through the end of 1781. Hexes = 26 miles, game-turns = 2 months (except
for 4 month Winter turns) and units range in a more abstract way. There
is very little deviation, no scenarios and a single campaign which runs
until the winter of 1781. It is generally advised that you have extra blank
counters for markers since there never seems to be enough.
Game
components include : Mapsheet, 200 Counters (no blanks) & 16-page Rules.
Two
players. Ages 12 & up. TSR from 1985. Available in Strategy & Tactics
Magazine # 104.
Design:
Richard Berg.
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