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sim of the guerrilla warfare that has been a way of life in Central America
for years. Not a wargame in the true sense, players gather political power
and support, then uses their military might to hunt down & eliminate
opposing forces. Intelligence operations & propaganda play decisive
factors. Three scenarios with optional combat rules. Game-turns = seasons
(3 months).
Game
components include : Mapsheet, 300 Counters (no blanks) & Rules.
Two
players. Ages 12 & up. World Wide Wargames / 3W from 1988 in Strategy
& Tactics Magazine # 120.
Design:
John D. Burtt & Capt. Joseph Miranda. Development: Paul Dangel.
ERRATA
Rule
2.37 should be ignored.
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