.
|
A
strategic sim of the conflict between the Axis and Soviet Union in WWII.
Depending on the scenario selected (and there are quite a few), the game
can start from as early as May 1941 and end as late as May 1945, with victory
decided upon capture of 'Victory Cities'. The game uses a double-blind
method of play, with each player having their own map and needing to use
"Intel" to discern the approx. strength and disposition of their opponent's
forces as the game progresses. Weather, intel, fuel shortages, partisans,
amphibious assaults, Juggernaut units, Zhukov and other factors are included.
Instructions and special rules are available for solitaire play. Low to
medium complexity.
Game
components include : 2 Mapsheets, 200 Counters (includes 4 blanks) and
Rules.
Two
players (can be played solitaire). Ages 12 & up. 3W / World Wide Wargames
from 1984 --- Wargamer Magazine # 31.
Design:
Lou Coatney, Larry Hoffman & Keith Poulter. Playtesting: Ty Bomba,
Wallace Poulter, Keith Poulter, Larry Hoffman & George Paradise. Cover:
Jan French Johns. Map: Margaret Bond & Rob Sexton. Counters: Howard
Bond. Production: Keith Poulter.
|